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Like the Night Elf racial this will give you a very tiny defense against poisons

Tauren: War Stomp
Stuns opponents for two seconds, Two minute cool-down; this is excellent escape ability for a hunter. Hunters do not melee Rohan Gold very well.
So use this if your enemy ever makes it into melee range. It will often give you enough time to set down a new trap or let your pet gain more aggro. And it is wonderful in PVP for interrupting spell casting.
Of course, it can only be used in melee range so if you are a really good hunter you will not have to use it much at all.
Endurance: Increases your max health by 5%.
This will give you more HP than any other hunter race. Nice if you like to min/max things and intend to be the ultimate survivalist, but still not terribly useful for a hunter.
Cultivation: +15 skill to Herbalism.
If you intend to be an herbalist this will give you a head start, but it does not help or hinder a hunter in any way.
Throwing Specialization: Increases your chance to crit with a thrown weapon by 1%.
This is really useless since you will always have a bow or gun in your ranged slot.
Nature Resistance: Increases Nature Resistance by 10.
Like the Night Elf racial this will give you a very tiny defense against poisons. But is not very necessary until high end raids.
Overall the Tauren race makes decent hunters. War-stomp is their only real asset, but it is an excellent escape spell. If you were to rate them Tauren are probably third or tied with trolls.
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