Coming Attractions for Guild Wars Live
Six months ago, we assembled the Live Team with one goal: sustaining high quality support for Guild Wars. We started with smaller changes, getting our feet wet by balancing skills and tweaking AI. After these initial successes, we moved on to title balancing and the golem Hero M.O.X. before finishing off the year with new festival content. As the Live Team looks to the new year, we are streamlining our processes, where we can create even more exciting new features and content than ever before. In this Dev Update, we explain the reasons for some of these changes and reveal tidbits of what we've got planned for the future.
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